Publication - The IPUS Blackboard Architecture as a Framework for Computational Auditory Scene Analysis

Authors: Klassner, F., Lesser, V. and Nawab, H.
Title: The IPUS Blackboard Architecture as a Framework for Computational Auditory Scene Analysis
Abstract: The Integrated Processing and Understanding of Signals (IPUS) architecture is designed for complex environments, which are characterized by variable signal to noise ratios, unpredictable source behaviors, and the simultaneous occurrence of objects whose signal signatures can distort each other. Because auditory scene analysis is replete with issues concerning the relationship between SPA-appropriateness and multi-sound interactions in complex environments, much of our experimental work with IPUS has focused on applying the architecture to this problem. In this paper we present our work-in-progress in scaling-up our IPUS sound understanding testbed to accommodate a library of 50 sounds covering a range of types
Keywords: IPUS
Publication: Computational Auditory Scene Analysis, pp. 105 - 114
Publisher: Rosenthal and Okuno (eds.), NJ: Lawrence Erlbaum Associates
Date: January 1998
Sources: PS: ftp://ftp.cs.umass.edu/pub/lesser/klassner-ijcai95ws-casa.ps
PDF: /Documents/klassner-ijcai95ws-casa.pdf
Reference: Klassner, F., Lesser, V. and Nawab, H.. The IPUS Blackboard Architecture as a Framework for Computational Auditory Scene Analysis. Computational Auditory Scene Analysis, Rosenthal and Okuno (eds.), NJ: Lawrence Erlbaum Associates, pp. 105-114. January 1998.
bibtex:
@article{Klassner-93,
  author    = "F. Klassner and V. Lesser and H. Nawab",
  title     = "{The IPUS Blackboard Architecture as a Framework
               for Computational Auditory Scene Analysis}",
  journal   = "Computational Auditory Scene Analysis",
  publisher = "Rosenthal and Okuno (eds.), NJ: Lawrence Erlbaum Associates",
  pages     = "105-114",
  month     = "January",
  year      = "1998",
  url       = "http://mas.cs.umass.edu/paper/93",
}